3 ms·
Even then, it still reduces to a brute-forceable game with finite, explorable states; 'just' with an extra layer of (granted, quite interesting and technically
by dmreedy 9y ago
Even then, it still reduces to a brute-forceable game with finite, explorable states; 'just' with an extra layer of (granted, quite interesting and technically impressive) parsing. We don't know what the case is for reality.
And yes, we can do our best to turn real life in to a game, but all such models leak pretty badly, and the leaks tend to cause much more fundamental instability.
- Agebor 9y agoI think the main problem is with simulating enough games/tries. In the game, you can easily let the AI play against itself countless times. Much, much slower in real life. Until we have good enough simulators/approximators of reality, AI can't learn fast. However, they can already learn driving in GTA, so who knows?
- _emacsomancer_ 9y ago> However, they can already learn driving in GTA, so who knows? Yeah, that sounds like it'll end well.