3 ms·
Real world is so damned complicated, full of various mini games. How about using a MMORPG as a naive start point?
by ttflee 9y ago
Real world is so damned complicated, full of various mini games. How about using a MMORPG as a naive start point?
- digi_owl 9y agoAnd all too often most of the players will try to bend/break the rules in their favor.
- rollo 9y agoBecause that is indeed a very effective approach. In a game where rules can be broken or warped to suit your goals, doing so is a smart move. Just like in life, where rules don't actually exist.
- _emacsomancer_ 9y agoI've been stuck in a minigame for the past couple of decades.
- tinymollusk 9y agoWhat if closed systems are just that much different than open systems that it's not generalizable? Closed systems don't have Black Swan possibilities. Black swans are sometimes super-linear, jolting results in directions and scale unimagined. To answer briefly (and respectfully): because an MMORPG is a different type of system than reality. Comparing cars to buses.