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> Pokemon Go, and video games in general, are extremely effective ways to get people a commonality to force them together and interacting in ways that can build
by rqs 9y ago
> Pokemon Go, and video games in general, are extremely effective ways to get people a commonality to force them together and interacting in ways that can build meaningful bonds
Isn't this also true when you join any group of people who sharing the same goal?
For example: A soccer or football team or gym? Or maybe a book club even.
- zanny 9y agoI think it comes down to psychology more than anything, albeit I'm not a psychologist. Games are designed for immersion. When you play the best kinds of video games that can get you really invested in them most people can express the feelings of struggle, victory, and defeat they can project through their narratives and interactivity. So psychologically if you "save the world" or "catch / slay a monster" with complete engagement with others your brain can really impress that in your brain with that degree of impact. Personally I will never forget the first time my guild beat Ragnaros in World of Warcraft back in 2006, and I still keep in touch with a lot of the members of that guild despite substantial divergence of interests and lives since then because it was such a well articulated accomplishment at the time. Sports and books respectively are missing an element of that formula. Sports aren't immersive. The obstacle is always just a game, for fun. Except when it isn't. There is a reason major sports professionals form lifelong bonds amongst each other while a volleyball club doesn't have as profound an impact. Your brain doesn't create a mountain of importance out of the sport. For books, there is no common enemy to struggle and persevere against. You can get really immersed, but that makes the book memorable, not the people you talk about it with. In the same sense it is better than nothing and can produce friendship, but its not nearly as effective. The trick is that none of it can be forced. You can't "make" yourself care, and nobody else can. It has to be a legitimate struggle with legitimate engagement and sense of comradery. Kids in school can feel that sense. Immersed gamers can feel it. If you are passionate about game development you can feel that with your codevs. But you need both pieces for the magical result.