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I don't think it was about videogames, more likely upscaling algorithm would have saved a TON of bandwidth for videos. a a matter of fact some of the most rece
by LoSboccacc 9y ago
I don't think it was about videogames, more likely upscaling algorithm would have saved a TON of bandwidth for videos.
a a matter of fact some of the most recents algo available for video deinterlacing like nnedi3 are perfect for that, and of course also work for pixel art, and I think they blow away the example showed in their gallery - https://www.youtube.com/watch?v=0691zsXWbhA https://www.youtube.com/watch?v=0691zsXWbhA
I wonder if now, in the tensorflow era, a better automatic approach using generative nn could be devised to reach beyond 8x