3 ms·
That reminds me of people doing 3-D engines in MegaZeux. http://vault.digitalmzx.net/screens2/cde248323538306a9712eb9c1d06ed6667293c9d446ae477af0236a2e35c9bb5
by katastic 9y ago
That reminds me of people doing 3-D engines in MegaZeux.
http://vault.digitalmzx.net/screens2/cde248323538306a9712eb9c1d06ed6667293c9d446ae477af0236a2e35c9bb5 http://vault.digitalmzx.net/screens2/cde248323538306a9712eb9...
MegaZeux is a ZZT successor.
https://image.dosgamesarchive.com/screenshots/zzt4.gif https://image.dosgamesarchive.com/screenshots/zzt4.gif
And uses ASCII characters. MegaZeux up'd the ante and allowed you to edit the VGA text glyphs so you could make "sprites."
Back-in-the-day Megazeux and ZZT were like their own dedicated systems, like software console systems. It was really fun to see what people did with incredibly constrained systems.