2 ms·
The narrative of coping with depression by playing video games seems reasonable but the data in the paper seem to show that there was an uptick in self-reported
by dweekly 9y ago
The narrative of coping with depression by playing video games seems reasonable but the data in the paper seem to show that there was an uptick in self-reported happiness in the segment playing the most games. That seemed to read to me as, crudely, "games make you happy and lazy" (namely they lower workforce participation). Happy to hear of a better way to read the data.