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You can't run them on ScummVM?
by jsnell 16y ago
You can't run them on ScummVM?
- rbanffy 16y agoAnd you just made the point for why use VMs ;-) Wouldn't it be nice to have a ScummVM that can run not only games but real applications?
- vetinari 16y agoYes, in this case, that's exactly what I do. But the point is that I shouldn't rely on group of volunteers to preserve compatibility. For Lucasfilm games it works, for others it doesn't (other "classic game", Diablo II, has PPC/Classic installer and PPC/Carbon update. It is uninstallable on current Macs). It is not just about games either - how many people were satisfied with Photoshop 7 (PPC/Classic), but they had to purchase newer version just to be compatible with their platform? Specifically Apple had quite a lot of ABI breaks in their history. But back to the article - it claimed, that architecture specific binaries are not a problem. I think, and many people agree, that having architecture independent binary is a good thing and provides real benefits not just to developers (fewer builds and reduced support), but to end-users too - compatibility with wide array of devices. You can develop for Snapdragon/Hummingbird (ARM) device and the same binary will run on Moorestown (IA32) or some random Freescale (PPC) too.