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All this does is compound the stress. Instead of "agonizing" over whether it's good enough, now a candidate gets to agonize over 1) is it good enough, 2) why di
by scaryclam 9y ago
All this does is compound the stress. Instead of "agonizing" over whether it's good enough, now a candidate gets to agonize over 1) is it good enough, 2) why didn't I just push the updated code 1 minute earlier before the cut off time! and 3) sh^t I should have put more comments in to explain where I was going with that!
>The problem I have with the traditional "don't spend more than about X time" approach is that it's not a level playing field.
No, it's not. And that's actually fine. I don't care if a candidate took five minutes, or five hours, or five days! In fact, the response time can tell you something about a candidate. Don't take that away from me as a hiring manager. I've actually never asked or been asked how much time I spent on a challenge. It's not an issue to solve!
>If the candidate screws up a timed challenge that's also totally okay.
What follow up interview? They fu^ked up the challenge. You really think a hiring drone is going to proceed that candidate when they have 10 others who did ok? That goes completely against what this sort of canned test is all about; getting past a hurdle. If hiring managers were going to interview all candidates who took the test and have a nice chat about their code, the test is completely redundant. They'll just ask for a code sample to talk about. Saves everyone the time and the money!
All in all, 40 minutes is way too short and artificial cut offs are a nasty way to try and "level the playing field". In fact, you're not leveling it at all! Just making sure candidates who may be taking a bit longer to get into the swing of things that day are discounted. Heck, if the candidate has simple network issues they're screwed!