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I thought this article would explain how to do curvature based tessellation of higher order curves. That way you can draw better looking curves when approximat
by virtualritz 9y ago
I thought this article would explain how to do curvature based tessellation of higher order curves.
That way you can draw better looking curves when approximating them with (a limited number) of (straight) segments.
- jacobolus 9y agoYou're using 'tessellation' in a weird way. Anyway, if you want to calculate optimal knot positions to approximate a curve using some fixed number of straight (or polynomial) spline segments, there are a bunch of papers about that, or I think there's a relevant chapter in De Boor's book.