3 ms·
Not cross platform (WebGL only) but Regl: http://regl.party/ http://regl.party/ Is, In my opinion, the way GLSL GPU bindings should be done.
by Vekz 9y ago
Not cross platform (WebGL only) but Regl: http://regl.party/ http://regl.party/ Is, In my opinion, the way GLSL GPU bindings should be done.