3 ms·
Game dev has it's own industry problems, not simply lower pay. You might be working on something you enjoy right now, but that's not necessarily always the case
by cableshaft 9y ago
Game dev has it's own industry problems, not simply lower pay. You might be working on something you enjoy right now, but that's not necessarily always the case, and there are plenty of crap you have to deal with from clients, publishers, and the like.
And the market is severely hit driven, so you could be working 6 months to 2+ years on a project only to see it land like a thud in the marketplace, possibly due to nothing more than a couple reviewers that clearly barely played your game before writing a scathing review, or you just picked a bad week and get completely overshadowed by other games.
I worked on 7 games for three different companies, and all of those games failed to find and retain an audience, for various reasons. You spend 4 years of your life working on projects that may as well not have existed, except for your own personal development, and the industry starts to look less appealing.
I'm working on software I have much less passion for right now, outside of the game industry, but at least it gets used on a daily basis by thousands of people (not always, I've worked on projects that have gotten binned because clients have backed out or contracts never got signed, or the lead developer quit and the manager decided to outsource the project, in this industry as well). And at least I'm getting paid quite a bit more than I would in the game industry.