4 ms·
Why do you think a game that sells for ~$50 was not important to EA, but a game that sells for $0 is extremely important to Epic? Epic is a pretty big operatio
by gameswithgo 9y ago
Why do you think a game that sells for ~$50 was not important to EA, but a game that sells for $0 is extremely important to Epic?
Epic is a pretty big operation too.
- baud147258 9y agoFor SimCity, most of the sales were already done, so EA could have chosen to do the bare minimum because they would only see small returns for those fix. Whereas for Epic, the business model is different since it's F2P, so they'll need the player to keep coming back so they keep buying stuff.
- chickenfries 9y agoBecause Free For All games are really popular right now, and they want their engine (Unreal) to be a competitive choice for these and other massively multiplayer games.
- 282883392 9y agoUnreal is already an extremely competitive choice for multiplayer games (read: the best choice). They are putting resources to solving these problems because they are making millions of dollars from "free" players.
- compscistd 9y agoUnlike EA, Epic does not have a diverse portfolio of games on different devices. EA can absorb a flop while Epic is clearly pushing people to install their PC launcher through their free Battle Royale to get potential customers to pay for their paid content (Fortnite, in-game purchases, other games, etc.)