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Nah, I was just wrong about gamedev. I genuinely believed that all modern engines were mostly programmed in C# but people in this thread corrected me. It's just
by skrebbel 9y ago
Nah, I was just wrong about gamedev. I genuinely believed that all modern engines were mostly programmed in C# but people in this thread corrected me. It's just the game logic scripting.
- geezerjay 9y ago> Nah, I was just wrong about gamedev. Sorry, you were pretty much wrong in every claim. None of the options you've mentioned are actually stable with the exception of C#, which you already acknowledged that were wrong to mention.