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To add to what Kevin said. We depend on hardware support from the different vendors. On the high end Oculus is Windows only and SteamVR is still experimental on
by dmarcos 9y ago
To add to what Kevin said. We depend on hardware support from the different vendors. On the high end Oculus is Windows only and SteamVR is still experimental on Linux and Mac. OpenXR (https://www.khronos.org/openxr https://www.khronos.org/openxr), the upcoming standard to interface with VR/AR hardware will make it easier for browsers to integrate new devices.