7 ms·
I don't think iOS has ever been a half decent operating system, but that's an example of how a lot of the discussion in this thread might be subjective. A glim
by Kequc 9y ago
I don't think iOS has ever been a half decent operating system, but that's an example of how a lot of the discussion in this thread might be subjective.
A glimpse into what's going on in my opinion can be seen in the long awaited new Pro line of Macbooks. Many point out these were not Pro, they are (exceedingly) under powered overpriced shiny Macbooks. Machines which are still outperformed by their predecessors. Apple has stopped focusing on the tech community because we are expensive hard to please customers.
So they focus their efforts making products for regular people, who might use the product once in a while. And by focus their efforts I mean they make products people want to buy but that aren't necessarily great. Software is one aspect of that. If you are not a power user you'll likely never run into any of the issues you mention.
e: Oh boo hoo
- whitepoplar 9y agoI think the distinction between Pro and Consumer is a red herring in relation to software quality. Both groups want software that just works, reliably. I agree with you that Apple's Pro products are lacking, but I think they're lacking for different reasons to different people. I couldn't care less about my next MBP having a faster CPU. Others need that. I'd prefer software that works, no Touch Bar, FaceID, a fantastic keyboard, and much longer battery life. Or a surprise benefit from Apple--I shouldn't have to come up with what I want. Apple's design/r&d team should make me gawk at it. That's their job, and they're failing.
- mcphage 9y ago> Software is one aspect of that. If you are not a power user you'll likely never run into any of the issues you mention. Most software I've seen is the opposite: consumer grade software has to work well, because a lot of times it's optional—if it doesn't do a thing well, users will just not use it. Whereas professional grade software is much rougher around the edges, because if doing a thing takes extra steps, users will take those extra steps. Because they need to accomplish their goal, they're a lot more forgiving of problems along the way, so long as they get to where they need to go.