5 ms·
Da Vinci just crashes for me, over and over. Its been one of the least stable apps I've ever encountered .. so, ymmv.
by mmjaa 9y ago
Da Vinci just crashes for me, over and over. Its been one of the least stable apps I've ever encountered .. so, ymmv.
- blattimwind 9y agoIf you're on Linux, this is probably caused by the graphics drivers.
- mmjaa 9y agoNope, MacOS. Just doesn't work on my system, and I have no idea why.
- alok-g 9y agoMost of the video editing programs I have used (Sony, Corel, Cyberlink, Panasonic) crash often. On this HN, it looks the same for FOSS also. Is there some specific reason behind this?
- baldfat 9y agoI do some video editing contract work from time to time. I never know what I will have to use so I have pretty much used all of them. They are unstable because they require huge amount of resources, especially if your looking for 4k source material. You must have a very powerful machine. I don't have many crashes when working on high end custom built machines, but they do happen. From most stable to least stable for me have been: 1) Lightworks (2010 announced they were moving to Open Sourcing the code, still hasn't really happened) It has been used for decades now to make Oscar winning films. If you understand the analog way of editing video this makes a lot more sense. Its basically free but has a HUGE learning curve 2) DaVinci Resolve (Most people use it only for color correction but they have added editing recently) My preferred and the one I recommend to everyone when asked what to use. 3) Sony now Magix Vegas Pro - My previously recommended and preferred video editor does a great job on keeping the work flow the work flow and not getting in your way (Lightworks actually does this best but man it is hard to get through the learning curve) 4) Adobe Premier - This thing is a BEAST but it is the defacto standard. Moderate learning curve but it is cross compatible and has every tool available. Great eco-system. 105) Final Cut Pro - I cringe when I have to use it. Only reason this thing has such a following is it is so hard to learn another video editor. Premier was the standard and somehow Final Cut Pro took over around 2008. Boy I really never liked it, but I was always in the minority till the Final Cut X came out. I have lost hours of work and I have also lost hours of work because case sensitivity is optional on OS X and MacOS.
- ggambetta 9y ago> Lightworks [...is] basically free I've looked at Lightworks before, but it looks like the free version only exports up to 720p? If that's the case, that's an immediate deal-breaker :(
- baldfat 9y agoIf your looking for a new free editor Davinci Resolve is the clear choice right now. Actually for any money it is my choice. Just 2 years ago it was $2000 and I thought it was well worth the cost.
- ggambetta 9y agoI experimented with Resolve a bit, but I ran into two issues - first that I had to convert my h264 clips to ProRes, and second that it had some inexplicable rendering glitches in the output (visibly glitchy and corrupted frames).
- baldfat 9y ago> convert my h264 clips to ProRes I would just convert your H264 into a supported format and avoid ProRes if you don't have a lot of RAM and drive space since it makes the compressed H.264 files really big for no real gain. The one HUGE thing is you want your H264 to be in I Frame were each frame is an indvidual frame and makes your CPU use more effecient (Hand brake would be constant framerate). (That is why people go to ProRes it is i frame native BUT it makes the file HUGE and your re-compressing your already compressed files). On windows you would use something like DNxHD but again it is a HUGE file from H.264 source. Ratio s to size RAW 1:1 and ProRess would be 1:4 in size and H.264 would be around 1:0.4 You really want an editing format (i frame) and a delivery format. For editing a x264 lossless works when you are starting with a H.264 source. Unless you are on MacOS there are serious issues with encoding anything ProRes with ffmpeg, handbrake or anything else. Also ProRes file sizes are HUGE (Think 10 times) and I can't see this codec being the future for 4K. Here is a good blog post on H264 and slices http://gentlelogic.blogspot.com/2011/11/exploring-h264-part-2-h264-bitstream.html http://gentlelogic.blogspot.com/2011/11/exploring-h264-part-... Here is Apple's official policy with ProRes with anything decoding anything other than Apple Products (ProRes is NOT cross-compatible because you can't encode it other than MacOS): > “Using any unauthorized implementation (like the FFmpeg and derivative implementations) may lead to decoding errors, performance degradation, incompatibility, and instability.” This is why I avoid ProRes and try to use different i frame codecs. Davinci supports the following formats inside of the H264 container H.264 8 bit MPEG4/MP4 (This is what I would target with i frame slices for editing AKA every frame is a indvidual picture) H.264 QuickTime/MOV H.264 (Sony XAVCs) QuickTime MP4 (XAVC MIGHT be the future for 4K codec but everyone has their own codecs right now) So I would use handbrake to just change it to one of those formats. Once you have glitch free playback save your settings and just a one button operation after that. I rarely have a project that I am not converting my source material first anyways and sometimes my whole job on a project is to clean, process and label the video and audio so someone else can edit. Its a pain and it's called an assistant editor. > second that it had some inexplicable rendering glitches in the output (visibly glitchy and corrupted frames) Welcome to Codecs they suck right now and have always sucked. I don't use ProRes because I don't rely on Apple standards due to cross compatibility and Apple seems to just make one's life messerable for no reason every blue moon or so. So when you are exporting you actually have to make sure your source is consistant and if it isn't your going to have issues in playback. When people tell me the editor is not smooth it is 95% of the time the materials codecs. If you don't have consistent frame rate aka 24 frames per minute your computer is decompressing the video while you are edniting and previewing it. Compressed video for playback normally has a variable playback rate to save the file size and it isn't really an issue except while editing video. So you have the consistent frame rate for editing and a variable frame rate for export. So even though you have an export issue it actually is a transcode issue with your source material, normally.
- mkl 9y agoI think it's that, by their nature, video editing programs need to use lots of very fast low-level code (C and assembly), and it's really hard to write safe low-level code.