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I totally agree with you. I am, however reminded of minecraft, and I wonder if there are any lessons to learn from there. Minecraft was an odd anomaly where Not
by milesvp 9y ago
I totally agree with you. I am, however reminded of minecraft, and I wonder if there are any lessons to learn from there. Minecraft was an odd anomaly where Notch made it clear that he was going to keep increasing the game's price as it got more features (largely unheard of at the time, where game's prices tended to only go down). There was a point where I bought a license when it was $10, and I knew it was going to be a hit. It just was the right game at the right time that captured too much of the imagination of everyone who played it. But it never occurred to me to buy lots of licenses at $10 knowing they'd be worth more the next time he ratcheted up his game price. Course, reselling licenses has it's risks, and was painful enough I might not have bothered had it occurred to me.
I wonder if there'd been a marketplace for reselling license tokens and a blockchain to keep track of these tokens, if I might have taken the plunge and purchased a number of these tokens with the expectation to make money from them when license costs went up?