4 ms·
Unless we're talking about something different than I'm imagining (like sliding through a wall or something), that seems obviously not a glitch. Mario has momen
by glhaynes 9y ago
Unless we're talking about something different than I'm imagining (like sliding through a wall or something), that seems obviously not a glitch. Mario has momentum that continues to apply when he changes to a crouching state and it would look really weird if it didn't. (I recognize that this is just proving the point that "glitch or not" is hard to define... and probably harder to define than one would expect.)
- munchbunny 9y agoUltimately the definition of what is or isn't a glitch isn't the most important question because it's often such a fuzzy question. Like how some competitive gaming communities often have informal rules to keep competitive play interesting by banning specific overpowered mechanics, the more important reason for allowing/banning specific glitches or types of glitches is to keep the competition interesting for speedrunners and viewers. Obviously some games are more interesting than others to speedrun, but like in the example of Zelda: Ocarina of Time, by ruling out specific glitches you can make sure that speedrunners continue to explore the surface area of the game rather than only trying to optimize a specific glitch with outsized impact on run-time.
- balls187 9y agoYeah you're right, I'm thinking of a different glitch, sliding through walls above mario which, unrelated to running, crouching, and using momentum.