3 ms·
Relying on more original content would actually be more expensive if they were trying to maintain the same quality. Having to develop a new IP and new story fro
by freehunter 9y ago
Relying on more original content would actually be more expensive if they were trying to maintain the same quality. Having to develop a new IP and new story from scratch, plus new assets and models, plus the major chance that it might not actually succeed... it's a risk-averse model. Everyone knows that CoD will sell, or Madden, or GTA. It's guaranteed money, even if it's a relatively small profit. Small profit is better than maybe zero maybe negative.
- onion2k 9y agoCoD, Madden and GTA are big enough to make a profit at $60 though. We're not talking about those titles really. We're talking about the games that try to compete with them, and don't sell enough $60 copies to be worthwhile. Those are the games that need to reduce their production costs, or just not get made, rather than introducing things like loot boxes.