2 ms·
I'm not talking about indie vs AAA. (games from then also required significant effort - the same effort now simply get you better games.) I'm talking about wh
by platz 9y ago
I'm not talking about indie vs AAA. (games from then also required significant effort - the same effort now simply get you better games.)
I'm talking about what divisiveness exists in the industry as a whole, today, compared to what divisiveness exists in the industry as a whole then.
- Impossible 9y agoAh, divisiveness in the industry as a whole now vs then is probably due to the ubiquity of the web (specifically social media) and having a much larger audience with videogames as a stronger part of their core identity. The PC gaming market in the early and mid 90s was growing rapidly, but still pretty niche. There are also far more developers and a larger diversity in developers and players. Often with indie developers (and occasionally in AAA) the divisiveness is animosity toward developers for not making games that cater to the majority audience.