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Have you played Overwatch? Overwatch is ONLY cosmetics in lootboxes, has high drop-rate in normal play. They give them out like candy. They literally gave you
by Nexxxeh 9y ago
Have you played Overwatch?
Overwatch is ONLY cosmetics in lootboxes, has high drop-rate in normal play. They give them out like candy. They literally gave you more at Christmas.
It's rubbish suggesting you have to grind, you earn lootboxes for virtually EVERYTHING because you are constantly earning XP for playing almost every game, QP or ranked or arcade.
There's a reasonable in-game currency, no external trading, and is frankly an example of loot boxes done right.
Your attitude is "I'd rather defraud the devs, even though the game I have is the opposite of Pay-to-Win."
I don't get it.
- platz 9y ago> defraud the devs I seriously don't understand game culture these days. The rhetoric seems to hint at things I don't understand. I herald from the relatively pastoral times of doom, mortal kombat, x-com, worms. Reading discussions between gamers and about games these these days feels like a postmodernist imbroglio involving Derrida and lacan.
- thatguy0900 9y agoHe's refering to buying the game on g2a, a grey market key reseller that's notorious for using stolen credit cards to obtain the keys it's vendors sell to players. This often results in charge back to the devs who then feel compelled to allow the key to remain valid anyway for fear of public outcry.
- wickawic 9y ago> postmodernist imbroglio involving Derrida and lacan. Spoooky! How do they have anything to do with this?
- ShabbosGoy 9y ago> I seriously don't understand game culture these days. The rhetoric seems to hint at things I don't understand. It’s not difficult at all to understand. If you pay $59.99 for something, are you entitled to ownership of the entire game? Or are you entitled to ten slot machines that randomly payout enhanced functionality at low probabilities? The majority of publishers seem to think the latter is a fair way of doing business.
- Impossible 9y agoThose games are all classics, but they would all be considered small indie games by todays standards. I guess the answer is check out popular (or especially not so popular!) indie titles if you're nostalgic for those days rather than be enraged by heavily marketed AAA titles.
- platz 9y agoI'm not talking about indie vs AAA. (games from then also required significant effort - the same effort now simply get you better games.) I'm talking about what divisiveness exists in the industry as a whole, today, compared to what divisiveness exists in the industry as a whole then.
- Impossible 9y agoAh, divisiveness in the industry as a whole now vs then is probably due to the ubiquity of the web (specifically social media) and having a much larger audience with videogames as a stronger part of their core identity. The PC gaming market in the early and mid 90s was growing rapidly, but still pretty niche. There are also far more developers and a larger diversity in developers and players. Often with indie developers (and occasionally in AAA) the divisiveness is animosity toward developers for not making games that cater to the majority audience.