6 ms·
I cant say that i want to support this direction videogames are going in. We get less content and still need to pay full price and then theres the pressure to b
by sexydefinesher 9y ago
I cant say that i want to support this direction videogames are going in. We get less content and still need to pay full price and then theres the pressure to buy all the dlc and microtransactions. At least before lootboxes you could buy exactly what you wanted, now you need to grind 100h and just hope you get the correct one.
Im happy i bought my overwatch key on g2a, those people buying keys in bulk and then doing chargeback can have the money rather than Blizzard.
edit: To expand upon, most of these costs are invented the game makers. In games like CS source you didnt need to buy any skins, you could make your own and replace the in-game models to see them client side and if you wanted everyone to see it you could have the server you ran the game on use it. But now no one lets you host your own server and prevents you from mixtering with the game files, so now you need to pay for simple recolors that you could have made yourself before or get through the community.
And another reason not to buy games anymore is that you really dont own them. When steam finally dies one day your 'license' expires and all your games are gone, not like it mattered anyway since more and more games require verification from servers owned by the developer/publisher either to play online or to verify your copy (doors in Diablo 3 are server side iirc). These servers then close down to force you to buy the latest game in the series. Or nobody bothers to keep them online when the company gets purchased or closed. And rarely to never at all do they let anyone set up third party servers because why would they.
/rant
- deleted 9y ago[deleted]
- empath75 9y agoYeah they’re all basically slot machines now.
- Nexxxeh 9y agoHave you played Overwatch? Overwatch is ONLY cosmetics in lootboxes, has high drop-rate in normal play. They give them out like candy. They literally gave you more at Christmas. It's rubbish suggesting you have to grind, you earn lootboxes for virtually EVERYTHING because you are constantly earning XP for playing almost every game, QP or ranked or arcade. There's a reasonable in-game currency, no external trading, and is frankly an example of loot boxes done right. Your attitude is "I'd rather defraud the devs, even though the game I have is the opposite of Pay-to-Win." I don't get it.
- platz 9y ago> defraud the devs I seriously don't understand game culture these days. The rhetoric seems to hint at things I don't understand. I herald from the relatively pastoral times of doom, mortal kombat, x-com, worms. Reading discussions between gamers and about games these these days feels like a postmodernist imbroglio involving Derrida and lacan.
- thatguy0900 9y agoHe's refering to buying the game on g2a, a grey market key reseller that's notorious for using stolen credit cards to obtain the keys it's vendors sell to players. This often results in charge back to the devs who then feel compelled to allow the key to remain valid anyway for fear of public outcry.
- wickawic 9y ago> postmodernist imbroglio involving Derrida and lacan. Spoooky! How do they have anything to do with this?
- ShabbosGoy 9y ago> I seriously don't understand game culture these days. The rhetoric seems to hint at things I don't understand. It’s not difficult at all to understand. If you pay $59.99 for something, are you entitled to ownership of the entire game? Or are you entitled to ten slot machines that randomly payout enhanced functionality at low probabilities? The majority of publishers seem to think the latter is a fair way of doing business.