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To win the game I think the most interesting deception I could engage in is to engage in fixed patterns that can be readily discerned by the entity while making
by todayiamme 16y ago
To win the game I think the most interesting deception I could engage in is to engage in fixed patterns that can be readily discerned by the entity while making sure that I don't display world knowledge readily.
For example, we could be having a chat and on purpose I would make sure that I start to loop the same argument in different words again and again for different stimuli. I will make the deception look like I am trying to look smart while being painfully limited. I would also make sure that I always bring up less than 10 topics up for conversation so that it sounds like I am stuck in a loop. On the other hand I'll make sure that I appear to know nothing at all about pop culture while pretending to shift the conversation.
If I were a bot creator though I would make sure that I had as complex interactions as possible. I would use limited code base so I sound like a human pretending to be a bot, but then I would attach emotional weights and allow random, unpredictable behavior to come through. So, that feeling of complexity is felt by the entity.