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Asset compression has a specific optimization function (Charles Bloom of RAD Game Tools has a ton about this on his blog, cbloomrants): maximize output bandwidt
by blattimwind 9y ago
Asset compression has a specific optimization function (Charles Bloom of RAD Game Tools has a ton about this on his blog, cbloomrants): maximize output bandwidth given this specific CPU and input bandwidth.
Compression speed, for example, doesn't really matter. Sure, it should be something reasonable (e.g. not like PAQ), but if you can bump the above metric by 10 % while compression takes 50 % longer: probably worth it.
- desertrider12 9y agoAha, he actually addressed zstd in a post. tldr is zstd usually lower ratio and lower speed than mermaid but sometimes better ratio for text.