4 ms·
This is a more interesting idea than I would have thought at first. I wonder if it could be used to discover whether any frame-perfect exploits still remain unf
by Endy 9y ago
This is a more interesting idea than I would have thought at first. I wonder if it could be used to discover whether any frame-perfect exploits still remain unfound in Doom. I know that there are people who have played the game frame-by-frame in order to identify possible advantages, this is an interesting take on the idea. The one concern I have is this: does it change the enemy logic significantly? Will the enemies still react in roughly the same way?
I also wonder if it would be at all possible to eventually speed it up (maybe not to actual play speed, but faster) while remaining branchless and free of speculation. It might be interesting to see if research in Doom could provide faster and more secure solutions in the real world.