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Very cool! I did a something using bitmaps a few months back ( https://blog.mattbierner.com/nes-memory/ https://blog.mattbierner.com/nes-memory/ ) but I really
by mattbierner 9y ago
Very cool! I did a something using bitmaps a few months back ( https://blog.mattbierner.com/nes-memory/ https://blog.mattbierner.com/nes-memory/ ) but I really like how he visualized changes here.
If anyone is interested in exploring something similar, here's the simple fceux script I used to sample the memory of a running NES game: https://github.com/mattbierner/NES-Memory-Visualization/blob/master/collector.lua https://github.com/mattbierner/NES-Memory-Visualization/blob...
- matthewwiese 9y agoYour blog post is fascinating and I'm tinkled pink I found it, as I was planning on doing a NES memory visualization project myself for a design class this semester. Your idea of representing the bits as pixels is exactly what I was cooking up in my preliminary notes. It's awesome to see that I wasn't alone in my idea; your write-up and code will be a great starting point -- a valuable citation for sure.