4 ms·
19 or so employees? Is this an acqu-hire? My concern is that the market for middleware tools like this is really small and not really enough to support 19 emp
by bhouston 9y ago
19 or so employees? Is this an acqu-hire? My concern is that the market for middleware tools like this is really small and not really enough to support 19 employees.
I worry that this makes it more expensive to run cloud servers if each cloud server needs to run the simulation for the users involved. Now instead of some simple message passing and synchronization, it needs to run CPU intensive physical simulations.
I am not completely convinced that this is to integrate this into UE4 but rather to give this team an out and add employee headcount to fast growing Epic Games.
- vvanders 9y agoThat's generally been the case anyways, otherwise you open yourself up cheating since a local host can/will manipulate state. You can do some checksumming but largely state moves too quickly to make it more a deterrent than a full solution.