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how About a space game where you move cargo ships around and manufacture and trade goods. You could teach about coordinate systems and math. Players need to fig
by unoti 9y ago
how About a space game where you move cargo ships around and manufacture and trade goods. You could teach about coordinate systems and math. Players need to figure out optimum things to haul for their amount of available funds. Different players could have different capabilities and teams need to figure out how to work together to accomplish more together as a team than they could on their own. Game space shows what the cargo is and how far a ship can move with its current cargo.
- Pulcinella 9y agoIt would be great if it could be connected to something like the MIT Media LAb inFORM table and/or some kind of under the table system of magnets. That way physical objects could be moved instead of just the projector displaying an image of the cargo ship. Right now the physical manipulation seems one way, from the physical world to the digital. It is “easy” for the the system to motion track an object as a student moves it, but the system doesn’t really have a way for it to move the object itself. Imagine students exploring gravity by placing spheres on a “magic” table and then the table causes the spheres to orbit around eachother. Students can adjust mass or gravitational constant and see how that affects the system, or even come up with their own laws of gravity.