3 ms·
Traditionally, "realtime" means you can tell, in terms of actual wall clock time, how long different operations will take. Tends to show up in embedded systems
by jacques_chester 9y ago
Traditionally, "realtime" means you can tell, in terms of actual wall clock time, how long different operations will take. Tends to show up in embedded systems because they tend to control devices in which fixed deadlines matter.
Somehow it morphed into a shorthand for "fast".
- vvanders 9y agoYup, realtime was always predictable(ex. 16.666ms for 60fps). Time unit largely doesn't matter. Generally precludes GC(yes there are edge cases where you can shoehorn GC in, I don't care about them since malloc is usually out of bounds as well).