5 ms·
> Finally, let's be frank: all game developers big and small are affected by piracy, so it's a mostly even playing field on which they are competing. A studio t
by vvanders 9y ago
> Finally, let's be frank: all game developers big and small are affected by piracy, so it's a mostly even playing field on which they are competing. A studio that fails and blames it on piracy is not looking hard enough.
Except the piracy rates for PC is vastly higher than consoles(by nature of barrier of entry to break modern consoles if nothing else).
Since the majority of Indies publish on PC(or publish there first) it is not a level playing field by any means.
- falcolas 9y agoThere are few console exclusives these days; most games that come out on the consoles also come out on the PC. A not-insignificant number of these games are even sold on GoG, a place where no DRM is allowed. The most notable exception to this is the Switch, a platform which has close to 10x the independent content than first party content. I stand by the "level playing field" comment.
- vvanders 9y agoI guess you didn't understand what I meant when I said indie. https://en.wikipedia.org/wiki/FTL:_Faster_Than_Light https://en.wikipedia.org/wiki/FTL:_Faster_Than_Light https://en.wikipedia.org/wiki/Shenzhen_I/O https://en.wikipedia.org/wiki/Shenzhen_I/O https://en.wikipedia.org/wiki/The_Banner_Saga https://en.wikipedia.org/wiki/The_Banner_Saga https://en.wikipedia.org/wiki/Dungeon_of_the_Endless https://en.wikipedia.org/wiki/Dungeon_of_the_Endless https://en.wikipedia.org/wiki/Nuclear_Throne https://en.wikipedia.org/wiki/Nuclear_Throne https://en.wikipedia.org/wiki/Goat_Simulator https://en.wikipedia.org/wiki/Goat_Simulator https://en.wikipedia.org/wiki/Stardew_Valley https://en.wikipedia.org/wiki/Stardew_Valley All games that were out on the PC 1-2+ years before they made it over to consoles(and only when they became widely successful). For indies piracy is very much a real problem and one that isn't nearly as level of a playing field.