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how are measuring "better"? If it wins you a contract, then the market has judged your fancy-checkboxes as "better"
by platz 9y ago
how are measuring "better"? If it wins you a contract, then the market has judged your fancy-checkboxes as "better"
- Jemmeh 9y agoNot necessarily. There's a good chance there was just someone who knows nothing about UX and is never going to actually use the software approved it for others to use. Or it might be that despite a poor UX, it's still the only product to do what you need. Despite a poor UX, it's better than the other guy's even worse UX, at least for now. There's been loads of software that has been successful just by taking the idea from already existing software and making it more user friendly.
- platz 9y agoYou seem to be confused about better in the objective sense. I am saying that designers make things fancy to get attention, especially from product managers. No claims about what is better need arise. From the perspective of the ux designer, they are doing what the market is selecting for and rewarding them for. By analogy, You don't get to claim what is better in evoulution and natural selection. There is only what is selected for, which might not have any preference for what you consider good or not
- andrei_says_ 9y agoWhile dark patterns make money, I choose to not engage in them because I also value trust, convenience, long term relationship and this means that I create certain experiences for my client. Just one example where profitability is unfit to be the only criterium.
- platz 9y agoI did not assume "dark patterns". I am explaining behavior from the viewpoint of the UX Designer, especially getting work. As a product owner, you are free to choose what you want to prioritize. You don't get to chose what other product owners prioritize. Some product owners really like fancy checkboxes. go to any apple page and tell me if you see standard, unstyled html text boxes, combo boxes, and check boxes.
- TeMPOraL 9y agoThat's IMO the root of the problem. Market works as it always does, it optimizes for profit. So things are designed to be sellable instead of useful.
- platz 9y agocan't even program a computer these days without becoming a marxist!