4 ms·
Out of interest, how do these people make money?
by fwdpropaganda 9y ago
Out of interest, how do these people make money?
- deleted 9y ago[deleted]
- mastax 9y ago> Approximately half of Wine's source code is written by volunteers, with the remaining effort sponsored by commercial interests, especially CodeWeavers, which sells a supported version of Wine.
- fwdpropaganda 9y agoThank you.
- ulzeraj 9y agoAs someone said it is a voluntary project but some companies make money from it like Transgaming (now Nvidia) which works by porting games to Mac OS X. So games like FFXIV for Mac are not native but actually a professional wine based wrapper.
- deleted 9y ago[deleted]
- danieldk 9y agoAnd CodeWeavers, who were the first to reliably support Microsoft Office in the early 2000s. [1] They used to contribute a lot back to Wine (they probably still do). I think that Transgaming actually forked Wine before it became GPL-licensed. IIRC they were also not really contributing much back (at least in the Cedega times). [1] This was a screenshot of my machine in 2004, running Microsoft Office under Wine under NetBSD's Linux emulation: https://www.netbsd.org/gallery/in-Action/daniel-cxoffice.jpg https://www.netbsd.org/gallery/in-Action/daniel-cxoffice.jpg
- nunodonato 9y agowindowmaker <3 damn, now I feel like installing it again
- SXX 9y agoCodeWeavers state on their website it's 2/3 of the Wine commits made by their developers and I pretty sure it's true. At least most of complex features such as D3D11 support implemented by them.
- dom96 9y agoIIRC the Civilization series of games uses a professional wine-based wrapper for macOS as well.
- AlphaSite 9y agoCiv is a native port, they use DX11.
- jklehm 9y agoCodeWeavers takes corporate sponsorship of specific fixes that an application needs to be supported. First the MVP version ends up in their commercial product. Once the fixes required for a given app are cleaned up and refactored they roll these back into the opensource Wine project.
- tathougies 9y agoI used to work on wine full-time during my summers. The company I was working for was in cloud gaming, and linux was a better server environment. We used WINE to emulate the games. There are quite a few companies with a strong enough interest in WINE that they hire developers to work on it.