3 ms·
> Usually imperative UI code tends to be a thing only among developers that dislike RAD tooling, or game devs using immediate mode UIs. Actually I think that m
by protomikron 9y ago
> Usually imperative UI code tends to be a thing only among developers that dislike RAD tooling, or game devs using immediate mode UIs.
Actually I think that most game UIs (the menus, settings, inventories - not the actual game) are done quite well - maybe immediate mode GUIs have a place outside of gamedev?