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Software will always fill up the capacity of the hardware. For me the brush tool is very smooth (running Chromium browser on a 5 year old gaming/dev rig).
by z3t4 9y ago
Software will always fill up the capacity of the hardware.
For me the brush tool is very smooth (running Chromium browser on a 5 year old gaming/dev rig).
- TeMPOraL 9y agoThe problem is that most software of today doesn't do much more than software of a decade+ ago. The capacity of hardware is filled with boilerplate, abstraction layers and an occasional UI animation sprinkled on top, instead of more powerful solutions to more difficult problems.
- epicide 9y agoExcept that what used to require a much larger and heavier machine can now be done with a phone, if not a watch. Cars don't really do much more than they did a century ago. This doesn't mean there haven't been HUGE improvements to make them do their function better.
- TeMPOraL 9y ago> Except that what used to require a much larger and heavier machine can now be done with a phone, if not a watch. That's just a function of miniaturizing hardware. Think how much longer your phone's battery would last if not for the software bloat. > Cars don't really do much more than they did a century ago. This doesn't mean there haven't been HUGE improvements to make them do their function better. They serve the same fundamental purpose (moving people around), but they are faster, more economical, much more safe, and offer large amount of convenience features. In a way, it's the exact inverse of what's happening with software.
- z3t4 9y agoSee for example the history of Photoshop and games! When making software you don't optimize more then needed. It just have to be fast enough. But where performance is a selling point, things have actually gotten faster, for example JavaScript engines. And compilers can probably compile a 20 years old program and make the binary more optimized then it was before.