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As a combat vet I would even go the opposite direction, having a cathartic release in virtual form can often lower desire for violence levels. Sometimes I just
by arca_vorago 9y ago
As a combat vet I would even go the opposite direction, having a cathartic release in virtual form can often lower desire for violence levels. Sometimes I just need to launch chivalry and chop some heads off ya know what I mean?
Games like insurgency and arma actually really helped me with my now under control PTSD, my theory is that I was doing CBT immersion therapy on myself.
"I would question whether anyone that conflates the two has ever had to inflict injury on another human."
Indeed. If you don't mind me asking, what martial art(s) do you train in?
- numismatex 9y agoMy thoughts exactly. I'm not a combat veteran, but I've suffered from PTSD due to violent situations. I think we're retraining our brains in the EMDR and CBT sense. Any game will do, but competitive games like Rust and PubG are my favorites. DoTA 2, Destiny 2 and many others have a special place in my heart. Seeing the WHO support a diagnosis of "video game addiction" turns my stomach. Yes, some gaming is escapist. Yes, if someone has little to no joy in life they'll take it from games and build neurological patterns, and behaviors around them. Any experience that yields dopamine people end up calling addictive. I'm not shocked at how out of touch a psychologist must be to ignore the fact that many gamers are suffering from issues elsewhere in life, many games are likely poor, and other gamers likely have little time or opportunity to do anything else. "It's addictive." -- Well, it's therapeutic, the cheapest form of entertainment, often virtually connects us to others and ends our isolation, creates grey matter and helps us retrain our brains.
- zrb05292 9y agoYou are probably aware but in case not I’ve read in the past where researchers used special video games as a therapy for PTSD. Something about how the brain isn’t able to tell the difference between real danger and virtual danger so it’s a sort of safe immersive therapy (I’m explaining very poorly). http://online.liebertpub.com/doi/abs/10.1089/cyber.2011.0003 http://online.liebertpub.com/doi/abs/10.1089/cyber.2011.0003