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It's possible that a smaller install base would lead to less software being developed though (even if the games would sell for use on emulators, that's harder t
by stordoff 9y ago
It's possible that a smaller install base would lead to less software being developed though (even if the games would sell for use on emulators, that's harder to predict), so hardware sales induce software profits to some extent.
- oelmekki 9y agoGood point. I guess it would be only fair that emulators publish download numbers :)
- oelmekki 9y agoBtw (sorry for double comment, I can't edit my previous one anymore), all of this makes me think one thing: maybe console companies could build emulators themselves? There are guys like me who won't ever buy a console anyway. I use steam linux, and I've add a few custom launchers to it to play otherwise non-available retro games through emulators. I wouldn't bother paying for an official emulator if it allowed me to buy games that are exclusive to consoles (as in, games that are not on Steam). This would also be an opportunity to generate revenue on retro gaming: if they make it easy to use, people will buy it. They could make an emulator for steam which then includes its own marketplace "in game". Despite the large availability of retro roms, I keep buying old final fantasy games for about 15€ each on android just because it's easy and requires no configuration.