3 ms·
I'm developing a game and it burned itself into my display
During the development of my current game Tiny Thor (a beautiful 2D Retro Platformer, check out: http://asylumsquare.com/tinythor) I've implemented an invincible mode in our debug builds. To visualise it, I switched the rendering between normal and full bright with each frame - so a really fast flickering occurs on the players sprite when in invincible mode.
After using that feature for around 30 minutes on and off I suddenly noticed an inversed-looking Tiny Thor in the background of my text editor. I was very confused, so I moved the window around and discovered that the sprite was "burned" into my display over all applications, even after turning the display and the system on and off.
Here is a short video I took: https://youtu.be/oJHUqmtO6Gw
Seems like I have to do a softer effect on it if I don't want to destroy my display...
BTW: After turning the display off over night my lovely Tiny Thor vanished away. I'm missing him.... ;)
- duiker101 9y agowell after hearing that you managed to burn your screen with your game I'm not exceedingly inclined to try it to be honest :D
- joemanaco 9y agoI really need to put a big badge on my website saying "No warranty on physical damage" :)
- roddux 9y agoI've never seen such a distinct pattern for display burn-in. What monitor do you use? That's quite interesting.
- joemanaco 9y agoIt's an LG 29EA93-P (LED Display).
- skate22 9y agoWho is at fault in this situation? I would assume the monitor driver should be able to limit the max brightness to prevent this type of thing lol