3 ms·
TLDR summary slide near the end: - There is an audience for old games - Out of print games are lost revenue - Emulation is cheap - Emulation is accurate - _Emb
by jamie_ca 9y ago
TLDR summary slide near the end:
- There is an audience for old games
- Out of print games are lost revenue
- Emulation is cheap
- Emulation is accurate
- _Embrace the emulator_
The speaker works as a game developer, worked on the Mega Man Legacy Collection (the 6 NES games, packaged together with a bunch of value-adds).
He posits that it's really easy these days to bundle up a "classic" game ROM with an open-source emulator that is commercial-permissive (DOSBox has been so for years, MAME/MESS became open source in 2016 and covers a large number of arcade and home consoles), and is a missed opportunity for long-tail revenue. If the film industry can do it, why not the games industry? [Nintendo's been doing it successfully with the Virtual Console on Wii U and 3DS, why aren't 3rd-party publishers going all out?]