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So there are a few reasons to favour hexagons (or triangles) over squares.... Squares don't pack as closely as hexes, meaning that you can get 18% more hexes i
by Guidii 9y ago
So there are a few reasons to favour hexagons (or triangles) over squares....
Squares don't pack as closely as hexes, meaning that you can get 18% more hexes into a space than squares for a given perimeter-size. Squares also degenerate badly over the surface of the sphere.... you can't keep a consistent size as you change latitude, and they turn into triangles when you reach the poles.
- timmaxw 9y agoGoogle S2 (a square-based alternative to Uber's H3) works by projecting the surface of the sphere onto the surface of a cube, then subdividing each face of the cube. So there's still some distortion around the edges and corners of the cube, but nowhere near as bad as a naive longitude/latitude strategy.