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Yep. I actually mention that specific question in the article as an unsolvable question for machine learning, at least given our current constraints. Those are
by bdod6 9y ago
Yep. I actually mention that specific question in the article as an unsolvable question for machine learning, at least given our current constraints.
Those are generally rare questions though because difficult questions for bots are also difficult questions for humans. HQ can't have too many of those questions without degrading the player experience.
Because of that, I don't think we will ever get beyond 10/11 questions right per game. That still leads to a decent chance at winning at least one game per week though.
- petercooper 9y agoHa, so you did! I got down to the Nick Hornby question which reminded me of it and then commented here ;-) You are right about the experience issue, though. It feels almost like they're trying to make it so you can't win with questions worded in that way, since even someone who actually knew the numbers of Grammys all the artists listed had would struggle to add them together in time.
- bdod6 9y agoYep! We felt the same way when we saw that question. I think HQ will prioritize questions that are hard but still feel possible. Otherwise their engagement will start dropping off.