3 ms·
Totally aside from the whole gawker thing this tactic looks a lot like one commonly used by publishers in gamedev to get IP/game on the cheap. 1. Sign contract
by vvanders 9y ago
Totally aside from the whole gawker thing this tactic looks a lot like one commonly used by publishers in gamedev to get IP/game on the cheap.
1. Sign contract with game company that all IP/source reverts to publisher on bankruptcy.
2. Start denying milestone payments 3/4 through development(highest burn rate) for frivolous reasons.
3. Dev runs out of money, bankruptcy.
4. Publisher offers to re-hire team at reduced rate + no royalties since they're all now unemployed to complete the game.
5. Profit (for the publisher).