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No, I think he means that he was calculating the contribution of the volumetric light per lightmap texel, instead of per screenspace pixel. If he would have "p
by royjacobs 9y ago
No, I think he means that he was calculating the contribution of the volumetric light per lightmap texel, instead of per screenspace pixel.
If he would have "painted it on the lightmap" then the effect would not have changed based on your viewpoint, since it's just baked into the lightmap.