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Indeed. Even though the build engine was very limited in comparison to true 3d, it was much more WYSIWYG. The mix of drawing rooms as shapes and then jumping in
by iforgotpassword 9y ago
Indeed. Even though the build engine was very limited in comparison to true 3d, it was much more WYSIWYG. The mix of drawing rooms as shapes and then jumping into 3d mode to decorate within the game engine was so fast and seamless. In unrealEd, each playtest loaded the full game which took forever on machines of that day.