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Another thing is that we don't see how their code generalises - how it performs for different scenes not shown in the demos. The world changes and one's code ha
by infinity0 9y ago
Another thing is that we don't see how their code generalises - how it performs for different scenes not shown in the demos. The world changes and one's code has to adapt to these changes, it is no good super-optimising some assembly to generate a scene in 64kb when it takes 3 years to edit that same assembly to generate a different scene.
- throwaway2016a 9y agoDepends on your goal. If you're playing code golf and the whole point is a small executable then it is "good" But to a point I think you were making, skills to do that do not necessarily translate to real-world software engineering.