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Two things. 1. Don't worry about the idea. They tend to change a lot. Pick something that interests you, roll along with it, and if you don't like just move on
by kloncks 16y ago
Two things.
1. Don't worry about the idea. They tend to change a lot. Pick something that interests you, roll along with it, and if you don't like just move on to a different idea.
2. I'm a college student too. One thing that hasn't been mentioned yet is IP and the University. Talk to your professor about this carefully to make sure that your IP is yours and the University doesn't get any claim, just to alleviate headaches from happening later. In some schools, if you use the college's money or resources to create something they legally can claim a piece of it. Make sure you know about these details before embarking on any business venture.
- agentargo 16y ago1. I most definitely agree and was the approach I took to my professor when I met with him, but he needs a solid idea to start with to make sure that we don't do five half-assed things throughout the semester and end up with nothing to show 2. The Sponsor organization (my team) gets all the rights to the products as is described in the proposal documentation "The sponsoring organization retains the rights to the resulting software. Also, sponsors may require students to sign non-disclosure agreements, as long as the agreements"