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I was looking for something like this fairly recently. I can't remember what I actually searched for, but I didn't find this. It took me a minute to understand
by dpwm 9y ago
I was looking for something like this fairly recently. I can't remember what I actually searched for, but I didn't find this.
It took me a minute to understand what interactive narratives were. It's not a term I've really heard before so I imagined something more like a text adventure. I'm so glad I clicked the link anyway because this is pretty much exactly what I was looking for and it looks like it will work great.
I really like the project and intend to try it sometime soon. I am trying to understand how mature this project is. The git log seems to go back almost a year but there does appear to be quite a lot of development. The examples seem to work well enough for me to believe this project has enough features to be useful.
The documentation is rather polished and effort clearly went into it, especially with the animations. The thing that keeps slightly perturbing me is that it seems like it would have been less work to show the actual widgets. It seems like the tooling should be able to provide interactive narratives for using the tooling. Is this a long term intention or is it seen as outside the scope of the project? To play with the widgets themselves in the documentation seems like it would be really nice.
- mathisonian 9y agoThe project is about a year old, and is still undergoing active development. We are currently updating the docs to include direct interaction with the different components, so look out for that in the near future!
- UweSchmidt 9y agoIt took me a minute to understand what interactive narratives were. It's not a term I've really heard before so I imagined something more like a text adventure. How about calling it "a high level front end framework based on React"?
- CharlesW 9y ago> It took me a minute to understand what interactive narratives were. It's not a term I've really heard before so I imagined something more like a text adventure. Me too. Here's a quick sketch at alternate messaging that might be helpful: "Idyll helps you tell data-driven web stories using charts, graphs and other dynamic controls that respond both to direct user interaction, and interaction with the story as a whole."
- mathisonian 9y agoThanks for the input on this. Shaping the language around how to describe the project has been one of the most difficult things for me so far.
- falsedan 9y agoI think they could put 'media' between the 'interactive narratives' (interactive media narratives) and the associations with text-adventures will disappear. Maybe even 'rich media'?