4 ms·
I was also worried about network I/O too, which could be an absolute pain for games where you care about latency.
by TheSwordsman 9y ago
I was also worried about network I/O too, which could be an absolute pain for games where you care about latency.
- user5994461 9y agoNetwork IO is negligible in game. The source engine for instance is hard limited to using 30 kB/s of bandwidth.