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As far as I know only pre-digital game consoles provide a competitive advantage with CRT TVs. In Melee, a fairly "fast" game in terms of inputs and timing, the
by samfriedman 9y ago
As far as I know only pre-digital game consoles provide a competitive advantage with CRT TVs. In Melee, a fairly "fast" game in terms of inputs and timing, the Gamecube/Wii can produce noticeable input lag when connected to a digital display due to the step of converting the signal. Analog CRTs alleviate this and are thus preferred for practically all levels of competitive play. Senior members of the Smash Melee competitive community have been known to keep their own personal stores of CRTs, making organizing large events easier.
I've known a few people in the scene to prefer these Trinitron TVs specifically, usually because the colors "pop" more, making it easier to discern movement on the screen. Or so they tell me.
For more modern consoles that output digital signals, no conversion is needed and you will typically see LED TVs being used instead.
Interestingly, Smash Bros. Melee also has a PC-based online community, where Gamecube emulators are used to play a modified version of the game over the internet. On an emulator, it's actually possible to provide less input lag than on a real console + CRT.
http://smashladder.com http://smashladder.com
http://fastermelee.net http://fastermelee.net