4 ms·
Which is why commercial AV routinely throws up entirely bogus reports. Not a good example. Comparing statistics (accuracy, reaction time, chat messages, what h
by revelation 9y ago
Which is why commercial AV routinely throws up entirely bogus reports. Not a good example.
Comparing statistics (accuracy, reaction time, chat messages, what have you) server-side to a not cheating player population seems like a very promising solution, given it doesn't involve the game client (which is assumed compromised). I don't see how that has anything to do with the halting problem.