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False bans is hard to prove - you always have people claiming it, especially the cheaters themselves - but IIRC they came out and said they were scanning user D
by anonymousab 9y ago
False bans is hard to prove - you always have people claiming it, especially the cheaters themselves - but IIRC they came out and said they were scanning user DNS cache entries and using them as a basis for VAC actions.
Gabe's response more or less boiled down to "cheating is a hard problem".
I hope I'm not misremembering or being uncharitable.
EDIT - I called it a false ban debacle because they was one half of the issue; the privacy implications were equally important.
- arrivance 9y agoI believe you are misremembering: what Valve said within their statement on /r/games is that the DNS entries were being used after the detection of the cheats. Here's a quotation from Gabe's post: >VAC checked for the presence of these cheats. If they were detected VAC then checked to see which cheat DRM server was being contacted. This second check was done by looking for a partial match to those (non-web) cheat DRM servers in the DNS cache. If found, then hashes of the matching DNS entries were sent to the VAC servers. The match was double checked on our servers and then that client was marked for a future ban. Less than a tenth of one percent of clients triggered the second check. 570 cheaters are being banned as a result. [1] [1]: https://www.reddit.com/r/gaming/comments/1y70ej/valve_vac_and_trust/ https://www.reddit.com/r/gaming/comments/1y70ej/valve_vac_an...
- anonymousab 9y agoAh, ok. Thanks for the correction.